CV

Melard Francois Xavier
fx@melard.be - SkypeID: fxmelard – Website : fxblogart.blogspot.be
SENIOR/LEAD CHARACTER ARTIST


SPECIALITIES
- High and Low poly character modeling for games and 3D animation
- Old-gen and Next-genTexturing (Advanced shaders)
- Skeleton set up and skinning
- Management
- Production pipeline optimisation
- Teaching and mentoring
- High Poly sculpting for 3D Prints
- Character design


PROFESSIONAL EXPERIENCE
FREELANCE CHARACTER ARTIST ( Sept. 2013 – Now)
Krome Studios - Backyard Kid Sports
Alterface – Character concept
Fresh 3D - Outcast Reboot HD (Kickstarter Campaign)
Microsoft Lift London - Undisclosed Project

GAME ART TEACHER (Nov. 2003 – Now)
Haute Ecole Albert Jacquard
Current Positions:
Video Game Workgroup: 
- Next-gen character pipeline (since Sept. 2010)
- 2D Concept (since Sept. 2011)
- 3D Concept (since Sept. 2011)
3D Workgroup:
- Character Concept Drawing (since Feb. 2014)
First year :
- Human Anatomy Drawing (since May 2014)

LEAD CHARACTER ARTIST (Oct. 2010– Sept. 2013)
AMA studios
Fighter Within (Ubisoft) – XBO ONE
Self Defense Training Camp (Ubisoft) – XBOX360

FREELANCE CHARACTER ARTIST (May 2010 – Dec. 2012)
The People's Republic of Animation - Undisclosed ProjectFishing Cactus - Manny Pacquiao: Pound for Pound - Manny character (IOS)Fishing Cactus - Shift World - character (Nintendo 3Ds)
AMA Studios - Fighters uncaged (Ubisoft) – XBOX360
Krome Studios - BladeKitten (Original IP) XboX 360 PS3 PC Game
NeuroTV - Various real-time cyber-actors for ToonStudio
Fabrique d'images - Chaplin TV Serie

SENIOR CHARACTER ARTIST (Dec. 2005 – Apr. 2010)
Krome Studios
BladeKitten (Original IP) XboX 360 PS3 PC Game
HellBoy (Konami) XboX 360 PS3 Game
StarWars – The Force Unleashed (LucasArt) PS2 Game

FREELANCE ART MANAGER (Mar. 2005 – Dec. 2005)
Liquid Development
15 Characters for the Arenanet's Guildwars PC Game
8 Characters for the Sony Online Entertainment's Everquest 2 PC Game

FREELANCE CHARACTER ARTIST (Aug. 2002 – Dec. 2005)
Liquid Development
Blue Omega - Damnation PC GameSony Online Entertainment - Everquest 2 PCGameArenanet - Guildwars PC Game
Highpoly Character for the cinematic of the Syphon Filter Game
Sony Online Entertainment - Everquest Expansion GameLanding Party - Armored Titans PC Game.Turbine - Dungeon & Dragon online PC Game.Turbine - Middle Earth Online PC Game.Origin - Ultima Online X PC Game.(Canceled)Digital Extreme - Pariah Xbox/PC Game.Microsoft - Mythica PC game (canceled) .
Fresh 3D - Characters for the PS2 Game Wild Water Adrenaline.
Widescreen Games - PS2 Demo Amonra, presented on the Lyon Games.

GAME ART TEACHER (Nov. 2003 – Now)
Haute Ecole Albert Jacquard
Past Positions:
Video Game Workgroup: 
- Anatomie (Sept. 2012 - June 2013)
- Hard Surface (Sept. 2012 - June 2013)
- Advanced Shaders (Sept. 2012 - June 2013)
- Video Game Workgroup Coordination (Sept. 2004 – Dec. 2005)
- Concept, Modeling, Texturing, and Integration courses (Sept. 2004 – Dec. 2005)
- Creation of the Video Game Workgroup in along with Franck Sauer (Sept. 2004)
3D Workgroup:
- Texturing (Sept. 2012 – Sept. 2013)
- Digital Painting and Texturing (Nov. 2003 – Sept. 2004)

LEAD ARTIST (Apr. 2002 – Aug. 2002)
Appeal
Tintin Demo (PS2 – PC)

SENIOR ENVIRONMENT ARTIST(January, 2001 – March, 2002)
Appeal
Outcast 2 (PS2 – PC ) (canceled)

LEAD CHARACTER ARTIST (January, 2000 – December, 2000)
Neuroplanet
animated cartoon Oréana (52’ – 3d cartoon)

3D ARTIST (January, 1999 – December, 1999)
Neuroplanet
Conception of 3D real-time cyberactors

STUDIES - FORMATIONS
STE-FDormations - University of Liège - Specialization in computer graphics (1999)
Institute of the Fine art of Saint-Luc, Liège - Graduation in illustration (1997)

SOFTWARES
3D Studio Max - Maya - Photoshop - Topogun - ZBrush – 3DCoat – Sculptris – Marvellous Designer

LANGUAGES
French: mother language.
English: fluent
Dutch: basic notions
German: basic notions



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